Remedy Entertainment, the creator of Control, Max Payne, Alan Wake and one of the leading independent game studios in the world is looking for a (Senior) Audio Programmer to create high quality gaming experiences for the next generation of games.As a (Senior) Audio Programmer on Northlight, you will be working with highly passionate team members to bring life and depth to every nook and cranny of the worlds that we are making with sound. This is done by extending and maintaining Remedy’s audio technology. This involves working with both the core audio tech and game specific features.You will be working with other programmers and Audio designers to maintain and extend debugging tools, runtime features, such as ambient occlusion and sound propagation, and audio conversion pipelines. We enthusiastically welcome diverse viewpoints and backgrounds. We at Remedy value and are committed to ensuring an inclusive and safe work environment for all our team members.What you get to do
Take ownership of Audio systems and drive them to final quality.
Create, maintain, and improve audio features, pipelines, and workflows such as audio propagation, ambient occlusion, in-game debugging tools and the conversion pipeline.
Support Audio designers on our different game teams with debugging and creating new features that the games need.
What you bring to the role
You have experience as an Audio programmer in game projects.
You have previous experience using, integrating, and extending Wwise or other audio middleware.
You have a strong background using C++.
You have excellent verbal and written communication skills in English.
You have a passion for making amazing-sounding games and willingness to help others to make it happen.
You thrive working in a team environment, sharing ideas and learning from others. You are used to collaborating with colleagues across different departments and you are able to communicate and present your ideas in a clear and coherent way. As a team member you are dedicated contributing towards a friendly and inclusive work environment
You can also work independently, being organized and able to document your work.
What is in it for you
At Remedy you get to work on awesome, memorable gaming experiences for our players, in a studio where your input is valued, and your creative freedom is encouraged.
We work in an environment that values both individual and teamwork, ensuring that everyone’s voice is heard amp; workload stays sensible. We believe in and support work-life balance. Happy people work better!
We offer an extensive set of employee benefits and an annual bonus system as well as opportunities for you to develop your skills further. On top of this, in Finland and Sweden you get up to 5 weeks of paid vacation, in addition to public holidays and other special occasions.
We have two offices, one in Finland, in the Helsinki metropolitan area, and one in Stockholm, Sweden. Both locations are well known for their exceptional quality of life, free education and pristine nature at your doorstep.
If you are not already in Finland or Sweden, our relocation service is there every step of the way to take care of you. You can concentrate on work, while we take care of everything else.
Our studio is embracing a hybrid work model that gives you the flexibility to work from home and have valuable face-to-face time with your colleagues.
To apply, please fill in the application form with your CV (in English), work references/portfolio and other information relevant to the position. This position will be filled as soon as suitable applicants are found.